Restaurant decision app / Branding single

No Forking Idea

No Forking Idea's identity had to feel like a game before it felt like software: quick, curious, friendly, and distinctive enough to be recognised on a phone.

Services involved

Brand strategyLogo and icon systemColour and typeProduct UI directionLaunch graphics
No Forking Idea

Brand in use / 5 examples

The work, out in the world.

Real applications and identity outputs, shown at their natural proportions. Select any image to explore the full rollout.

Challenge

The product needed to make restaurant choice feel social and low-pressure, while still giving a realtime app a clear identity.

Approach

We developed a navy-led identity around the 'no forking' joke, with a friendly icon, strong lockups, and a compact visual language that can move from app UI to launch material.

Outcome

No Forking Idea now has a recognisable world for its swipe, match, room, and food moments—ready to grow from the Belfast prototype into a wider product.

Identity field notes

Colour, type and image direction.

Bright, social food moments and playful phone-in-hand scenes; energetic without looking like a delivery app.

No more forking about. Playpen Sans / Expressive headings
Swipe together. Match somewhere brilliant. Quicksand / Calm, friendly body copy
Forking red #FD5055
Match cyan #2DB9AB
Midnight navy #111F32

The identity system

A brand is the bit people remember between the touchpoints.

Foundation

The product needed to make restaurant choice feel social and low-pressure, while still giving a realtime app a clear identity.

Brand strategyLogo and icon system

Expression

We developed a navy-led identity around the 'no forking' joke, with a friendly icon, strong lockups, and a compact visual language that can move from app UI to launch material.

Colour and typeProduct UI direction

Everyday use

No Forking Idea now has a recognisable world for its swipe, match, room, and food moments—ready to grow from the Belfast prototype into a wider product.

Launch graphics

Brand toolkit

A full logo family from icon to wordmark
Designed for mobile-first room and swipe flows
Ownable character carried through product and promotion

Also a website project

No Forking Idea

See how this identity behaves when it has to carry real content, journeys, and users.

Open the website case study →

What gets made

A useful identity is a set of decisions your team can keep making.

The best brand work does not stop at a logo reveal. It gives every future touchpoint a point of view, a job, and enough flexibility to stay recognisable.

01

Logo family and lockups

A considered piece of the system, documented for the people who will use it next.

02

Colour and contrast rules

A considered piece of the system, documented for the people who will use it next.

03

Type hierarchy and voice

A considered piece of the system, documented for the people who will use it next.

04

Launch-ready templates

A considered piece of the system, documented for the people who will use it next.

Phase 01

Discover

We find the tension, audience, references, and opportunity that should make the identity feel owned.

Phase 02

Define

We shape the visual and verbal rules: marks, colour, type, image direction, and the principles behind them.

Phase 03

Deploy

We put the system into the places that matter: website, packaging, social, signage, campaigns, and templates.

Next move

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