Restaurant decision app

No Forking Idea

No Forking Idea is a Belfast-first PWA for the small but eternal problem of choosing somewhere to eat. One person starts a temporary room, both diners swipe the same curated menu, and a match appears when their choices agree.

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Services involved

Brand strategy Product design React/Vite PWA Realtime room flow Cloudflare Workers
Private room codes for two diners
Swipe-to-match decision loop
Designed for fast two-phone use

Branding companion

No Forking Idea — the identity behind the site.

Explore the mark, colour, type, campaigns, and brand decisions that shaped this digital project.

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Screens / 6 supplied views

The website doing the work.

Real pages, journeys, and mobile-ready interface moments from the finished project. Select an image to inspect it in full.

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Challenge

The idea had to make a familiar social friction feel quick, funny, and low-pressure without accounts, ratings, or a heavy restaurant directory.

Approach

We shaped a bright, ownable visual system around a simple room-and-swipe flow, then built the realtime layer around temporary rooms, private votes, and a clean match moment.

Outcome

No Forking Idea turns indecision into a small shared game: open it, make a room, swipe together, and find the place both people actually want.

Decisions, not decoration

What the visible work is doing underneath.

01

Hierarchy

The order and weight of content guide attention toward the next useful decision rather than treating every message as equally urgent.

02

Confidence

Proof, reassurance, and practical detail appear close to the moments where a visitor is most likely to hesitate.

03

Ownership

Type, colour, image treatment, and interaction create a recognisable world without getting in the way of the task.

Next move

If this feels like the right world for your project, get in touch.